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Jameson Site Admin

Joined: 17 Jan 2008 Posts: 434
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Posted: Mon Nov 10, 2008 6:24 pm Post subject: Scenario #2 LCdr Captain Morevo (RN)* vs Kk Okie (KM) |
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September 3rd, 1939. SW of the Azores
The sloop HMS Bridgewater (LCdr Morevo), in company with the sloop HMS Milford are sent to investigate the report of a French aircraft, which claims to have seen an unknown merchant ship being attacked by a surface raider.
U-14 (Kk Okie), screening the now departed raider, has been detected by HMS Milford.
Orders:
Morevo: Sink U-14.
Okie: Sink one of the sloops, causing the other to give up the pursuit of your vessel.
Map: Battlemap 02 in rulebook. No objectives. RN deploys to the east, KM to the west.
Order of Battle:
RN
HMS Bridgewater (John C. Butler)
HMS Milford (John C. Butler)
KM
U-14 (U-510)
Last edited by Jameson on Mon Nov 24, 2008 12:39 am; edited 1 time in total |
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Okie
Joined: 10 Nov 2008 Posts: 72
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Posted: Mon Nov 10, 2008 7:04 pm Post subject: |
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| I roled 7 for both so over to you. |
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Jameson Site Admin

Joined: 17 Jan 2008 Posts: 434
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Posted: Mon Nov 10, 2008 7:05 pm Post subject: |
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| Perfect! Thanks Okie. BTW, I added many of these smilies just for you. |
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Okie
Joined: 10 Nov 2008 Posts: 72
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Posted: Mon Nov 10, 2008 7:17 pm Post subject: |
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I had started and rolled in the wrong place, so if you want I can roll again.
I also just setup the game map and do the move's useing it, so all you do is give the coordinate's for your move's and with what unit's. Seem to make a game go faster then waiting for someone to do a map every so often. Doe's that sound copasetic? Okie |
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Captain Morevo

Joined: 09 Nov 2008 Posts: 92
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Posted: Tue Nov 11, 2008 12:43 pm Post subject: |
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Setup
Rolls: (2d6)
Initiative
Rolls: (2d6) |
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Captain Morevo

Joined: 09 Nov 2008 Posts: 92
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Posted: Tue Nov 11, 2008 12:43 pm Post subject: |
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Reroll of Initiative for TIE
Rolls: (2d6) |
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Aquarius
Joined: 16 Mar 2008 Posts: 21
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Posted: Tue Nov 11, 2008 3:53 pm Post subject: |
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I predict the Butlers win. _________________
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Captain Morevo

Joined: 09 Nov 2008 Posts: 92
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Posted: Tue Nov 11, 2008 4:31 pm Post subject: |
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| Considering the Butlers are Slow, don't have Sub Hunter, and all the Sub Commander has to do is roll a single 6? (provided I don't pop smoke and evade the attack) I don't count on it. But, I shall command my vessels to the best that I can... plus it doesn't appear I actually have to defend anything. |
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Okie
Joined: 10 Nov 2008 Posts: 72
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Posted: Tue Nov 11, 2008 7:59 pm Post subject: |
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reroll int. Rolls: (2d6) |
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Okie
Joined: 10 Nov 2008 Posts: 72
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Posted: Tue Nov 11, 2008 8:00 pm Post subject: |
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Look's like you setup first then I move.
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