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Scenario #2 LCdr Captain Morevo (RN)* vs Kk Okie (KM)
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Jameson
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Joined: 17 Jan 2008
Posts: 434



PostPosted: Mon Nov 10, 2008 6:24 pm    Post subject: Scenario #2 LCdr Captain Morevo (RN)* vs Kk Okie (KM) Reply with quote

September 3rd, 1939. SW of the Azores

The sloop HMS Bridgewater (LCdr Morevo), in company with the sloop HMS Milford are sent to investigate the report of a French aircraft, which claims to have seen an unknown merchant ship being attacked by a surface raider.

U-14 (Kk Okie), screening the now departed raider, has been detected by HMS Milford.

Orders:
Morevo: Sink U-14.

Okie: Sink one of the sloops, causing the other to give up the pursuit of your vessel.

Map: Battlemap 02 in rulebook. No objectives. RN deploys to the east, KM to the west.

Order of Battle:
RN
HMS Bridgewater (John C. Butler)
HMS Milford (John C. Butler)

KM
U-14 (U-510)




Last edited by Jameson on Mon Nov 24, 2008 12:39 am; edited 1 time in total
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Okie



Joined: 10 Nov 2008
Posts: 72



PostPosted: Mon Nov 10, 2008 7:04 pm    Post subject: Reply with quote

I roled 7 for both so over to you.
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Jameson
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Joined: 17 Jan 2008
Posts: 434



PostPosted: Mon Nov 10, 2008 7:05 pm    Post subject: Reply with quote

Perfect! Thanks Okie. BTW, I added many of these smilies just for you.
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Okie



Joined: 10 Nov 2008
Posts: 72



PostPosted: Mon Nov 10, 2008 7:17 pm    Post subject: Reply with quote

I had started and rolled in the wrong place, so if you want I can roll again.
I also just setup the game map and do the move's useing it, so all you do is give the coordinate's for your move's and with what unit's. Seem to make a game go faster then waiting for someone to do a map every so often. Doe's that sound copasetic?  Okie
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Captain Morevo



Joined: 09 Nov 2008
Posts: 92



PostPosted: Tue Nov 11, 2008 12:43 pm    Post subject: Reply with quote

Setup
Rolls: (2d6)     
Initiative
Rolls: (2d6)     
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Captain Morevo



Joined: 09 Nov 2008
Posts: 92



PostPosted: Tue Nov 11, 2008 12:43 pm    Post subject: Reply with quote

Reroll of Initiative for TIE
Rolls: (2d6)     
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Aquarius



Joined: 16 Mar 2008
Posts: 21



PostPosted: Tue Nov 11, 2008 3:53 pm    Post subject: Reply with quote

I predict the Butlers win.
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Captain Morevo



Joined: 09 Nov 2008
Posts: 92



PostPosted: Tue Nov 11, 2008 4:31 pm    Post subject: Reply with quote

Considering the Butlers are Slow, don't have Sub Hunter, and all the Sub Commander has to do is roll a single 6? (provided I don't pop smoke and evade the attack) I don't count on it.  But, I shall command my vessels to the best that I can... plus it doesn't appear I actually have to defend anything.
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Okie



Joined: 10 Nov 2008
Posts: 72



PostPosted: Tue Nov 11, 2008 7:59 pm    Post subject: Reply with quote

reroll int. Rolls: (2d6)     
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Okie



Joined: 10 Nov 2008
Posts: 72



PostPosted: Tue Nov 11, 2008 8:00 pm    Post subject: Reply with quote

Look's like you setup first then I move.


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