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Jameson Site Admin

Joined: 17 Jan 2008 Posts: 434
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Posted: Mon Nov 10, 2008 8:24 pm Post subject: Scenario #3 LCdr TaskForce57 (RN) vs Kk RvM (KM)* |
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September 3rd, 1939. North Sea off the German coast
LCdr TF57 is aboard the submarine HMS Unity is tracking a small German coastal convoy when a war-warning is broadcast. He is ordered to attack the German merchant ship, suspected of being a minelayer.
Kk RvM aboard Z-21 makes contact and orders the merchant ship to take evasive action and closes in on the sub.
Orders:
TaskForce57: Sink the merchant ship, causing it's escort to flee. You may not enter the same square as the merchant ship, or any that it has passed through, as it may be laying mines.
RvM: Sink the enemy submarine or suppress it enough to allow the merchant ship to move all the way to the western edge of the map.
Map: Battlemap 06 in rulebook. No objectives. RN deploys to the west, KM to the east.
Order of Battle:
RN
HMS Unity (Truculent)
KM
Z-21 (Z-20 Karl Galster)
Merchant Ship (Nordmark model, but with the stats of the transport from the WAS Rulebook's convoy scenario)
Last edited by Jameson on Mon Dec 15, 2008 2:58 pm; edited 4 times in total |
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Richter von Manthofen

Joined: 10 Nov 2008 Posts: 62
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Posted: Tue Nov 11, 2008 8:12 am Post subject: |
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roll for Setup
Rolls: (2d6)
in case of a tie
Rolls: (2d6)
High roller sets up second |
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Richter von Manthofen

Joined: 10 Nov 2008 Posts: 62
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Posted: Tue Nov 11, 2008 10:49 am Post subject: |
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| Which DD can I use Z18 or Z20 - or can I choose freely? |
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TaskForce57
Joined: 10 Nov 2008 Posts: 48
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Posted: Tue Nov 11, 2008 11:04 am Post subject: |
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Hrrrrrrm
This ought to be fun...
set up.
Rolls: (2d6)
re-roll
Rolls: (2d6) |
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TaskForce57
Joined: 10 Nov 2008 Posts: 48
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Posted: Tue Nov 11, 2008 11:05 am Post subject: |
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guess thats me to start the ball rolling...
are we waiting for a map 1st? |
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Richter von Manthofen

Joined: 10 Nov 2008 Posts: 62
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Posted: Tue Nov 11, 2008 11:24 am Post subject: |
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Can you post a map? - I am not a computer guru
Its map 6 from the WAS Advanced Rules (came in the starter box)
BTW I think its a luck game - if you manage to throw a 6 you will win  |
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Jameson Site Admin

Joined: 17 Jan 2008 Posts: 434
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Posted: Tue Nov 11, 2008 11:53 am Post subject: |
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| Richter von Manthofen wrote: | | Which DD can I use Z18 or Z20 - or can I choose freely? |
Sorry Richter, I forgot that Z18 was actually released in Task Force. I'll change your ship to Z-21. Please use the Karl Galster. |
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TaskForce57
Joined: 10 Nov 2008 Posts: 48
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Posted: Tue Nov 11, 2008 1:26 pm Post subject: |
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Never could work out maps... I have downloaded map 6 and printed it out with added numbers and letters 1-12 \ A-G.
My sub will deploy D5[/img] |
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Richter von Manthofen

Joined: 10 Nov 2008 Posts: 62
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Posted: Wed Nov 12, 2008 9:10 am Post subject: |
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You downloaded the map? Can you point me to the source?
if I am correct D5 would be the square just Northwest of the midle objective?
I the deploy at D11
init: Rolls: (2d6)
reroll Rolls: (2d6) , if necessary
Too bad I can't use Z18 (subhunter ) |
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TaskForce57
Joined: 10 Nov 2008 Posts: 48
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Posted: Wed Nov 12, 2008 10:05 am Post subject: |
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I went to Wizards... downloaded advanced rules, then clicked copy on map 6 and dragged it over to word where I magnified the sucker to a full page then printed. The lines are kinda faint so A pen and ruler migh be in order!
Init
Rolls: (2d6)
reroll
Rolls: (2d6)
lets rock
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